I used the 2020 GMTK Game Jam as an opportunity to try to learn how to use C++ with SDL2, a low level audio, input, and graphics library that you’ve probably heard of. In 2 days I was able to put together a simple game, and I learned a lot along the way!
Check out Cursor Custodian here:
→ Source code:
Twitter:
—Chapters—
0:00 Intro
1:03 Preparations
2:06 First Prototype
3:03 i am addicted
3:20 Prototype Code Explanation
4:15 Player Art and Animations
5:17 Adding Gameplay
7:18 Finishing Up and Submitting
7:29 oops
8:03 Conclusion
—Resources/libraries used—
C++/SDL2 RPG Platformer Tutorial for Beginners Part 1 | Setting up SDL2 on Windows – codergopher
Emscripten –
SDL2 –
—Music—
“Wallpaper” – Kevin Macleod (
“Moon Base” – Evan King (
“Getting it Done” – Kevin Macleod (
“Biscuits” – Evan King (
“Alpha Channels” – Evan King (
“Sneaky Snitch” – Kevin Macleod (
—If you liked this video, here are similar ones you might enjoy!—
Vimlark – Making a game in 48 hours! – GMTK Game Jam 2020 (Indie Game Devlog)
KaleChippsDev – Making a [Story] Game in 48 HOURS! | GMTK Game Jam 2020
BenBonk – The Making of Package Patrick – GMTK Game Jam 2020
Sam Hogan – I Made a Zero Player Game
Randall – Programming a New Physics Engine for my Game
Dani – I Made a Game in 48 Hours!
Blackthornprod – LUDUM DARE 42 – Making of EVOLUTION
Jabrils – 🖥️ Making A Game in 48 Hours!
Nguồn: https://thetanglebay.org
Xem thêm bài viết khác: https://thetanglebay.org/game/
Xem thêm Bài Viết:
- Thực tế ảo sẽ thay đổi thế giới như thế nào? Cha mẹ cần làm gì cho con?
- Những điều cần biết trước khi tham gia đánh bài 3 cây đổi thưởng
- Chia sẻ mẹo chơi tổ tôm và luật chơi cơ bản dành cho tân thủ
- Mẹo chơi game bắn cá ăn xu – chơi hoài mà vẫn còn xu
- Hướng dẫn cách chơi phỏm và luật phỏm tái gửi ù đền mà bạn cần biết
.net is good use unity
"python sucks"
you have my sub!
EDIT: 4:38, passing vector by value. I'm thinking about canelling the sub >_<
Can you please try to make a beatsaber like game for the switch e shop?
Looks really good! Awesome work especially considering you made your own engine.
why no notification????????//
SDL is also great for homebrew, one of the most ported-out libs out there.
You made a game, without a game engine and this is really cool but is there any reasons for not using a game engine?
you know all my homies love puffle round up, and I love higher level frameworks aswell, my favorite way to gamedev
big brain
Geez learning a new framework for a game jam, wouldn't expect anything less from you haha. Nice work!
This is a good vid! Very entertaining, Also you should try to make a 3D game.
The Glorious C++Gang grows in strength daily… Thanks for the shout out in the video, I really appreciate it 🙂 Very entertaining content. If the judges of the gamejam are aware of how good C++ really is, they will award your game first prize for sure. Looking forward to the next video.
Is Sam Hogan your friend?
I was waiting for your video uwu.
underrated as frick bro, you deserve to have well over a million subscribers
This quality and editing is amazing! Glad to be here before the blowup 😉
Godspeed
First 3 min and we learn python sucks.
Jk lol
Every time I watch someone make a game without a game engine…
My nerdy brain lights up in flames!
This game looks very fun! I wish there was also a reason to move anywhere but forwards (to the right). The first suggestions which come to mind: 1) click (or hold LMB / RMB) above player to duck, 2) long pit, a "bridge platform" for which is located higher than you can jump. Then there'd be some block, walled from the left side, but open from the right side. Jump on it and then on the bridge.
nice, subbed
PYTHON IS GREAT OKAY?
Woah im early
hey polymars i just want to say thanks for saving my dog from my burning house youre a really cool guy and i appreciate it a lot. you earned my sub!
I tried your game… was pretty cool. The mechanics and art was awesome. 😀