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Learning SDL2 in 48 Hours – GMTK Game Jam 2020

Learning SDL2 in 48 Hours – GMTK Game Jam 2020

admin by admin
July 23, 2020
in Game
24



I used the 2020 GMTK Game Jam as an opportunity to try to learn how to use C++ with SDL2, a low level audio, input, and graphics library that you’ve probably heard of. In 2 days I was able to put together a simple game, and I learned a lot along the way!

Check out Cursor Custodian here:
→ Source code:
Twitter:

—Chapters—

0:00 Intro
1:03 Preparations
2:06 First Prototype
3:03 i am addicted
3:20 Prototype Code Explanation
4:15 Player Art and Animations
5:17 Adding Gameplay
7:18 Finishing Up and Submitting
7:29 oops
8:03 Conclusion

—Resources/libraries used—

C++/SDL2 RPG Platformer Tutorial for Beginners Part 1 | Setting up SDL2 on Windows – codergopher

Emscripten –

SDL2 –

—Music—

“Wallpaper” – Kevin Macleod (
“Moon Base” – Evan King (
“Getting it Done” – Kevin Macleod (
“Biscuits” – Evan King (
“Alpha Channels” – Evan King (
“Sneaky Snitch” – Kevin Macleod (

—If you liked this video, here are similar ones you might enjoy!—

Vimlark – Making a game in 48 hours! – GMTK Game Jam 2020 (Indie Game Devlog)

KaleChippsDev – Making a [Story] Game in 48 HOURS! | GMTK Game Jam 2020

BenBonk – The Making of Package Patrick – GMTK Game Jam 2020

Sam Hogan – I Made a Zero Player Game

Randall – Programming a New Physics Engine for my Game

Dani – I Made a Game in 48 Hours!

Blackthornprod – LUDUM DARE 42 – Making of EVOLUTION

Jabrils – 🖥️ Making A Game in 48 Hours!

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Comments 24

  1. agastya valisetty says:
    2 years ago

    .net is good use unity

    Reply
  2. Czekot says:
    2 years ago

    "python sucks"

    you have my sub!

    EDIT: 4:38, passing vector by value. I'm thinking about canelling the sub >_<

    Reply
  3. ZevKev says:
    2 years ago

    Can you please try to make a beatsaber like game for the switch e shop?

    Reply
  4. Rugbug Redfern says:
    2 years ago

    Looks really good! Awesome work especially considering you made your own engine.

    Reply
  5. Timmy In a Toilet says:
    2 years ago

    why no notification????????//

    Reply
  6. Teh Psychedelic says:
    2 years ago

    SDL is also great for homebrew, one of the most ported-out libs out there.

    Reply
  7. Mahmut Esat Yerlikaya says:
    2 years ago

    You made a game, without a game engine and this is really cool but is there any reasons for not using a game engine?

    Reply
  8. A Universe Within A Fez says:
    2 years ago

    you know all my homies love puffle round up, and I love higher level frameworks aswell, my favorite way to gamedev

    Reply
  9. BenBonk says:
    2 years ago

    big brain

    Reply
  10. Sam Hogan says:
    2 years ago

    Geez learning a new framework for a game jam, wouldn't expect anything less from you haha. Nice work!

    Reply
  11. DangerBites says:
    2 years ago

    This is a good vid! Very entertaining, Also you should try to make a 3D game.

    Reply
  12. codergopher says:
    2 years ago

    The Glorious C++Gang grows in strength daily… Thanks for the shout out in the video, I really appreciate it 🙂 Very entertaining content. If the judges of the gamejam are aware of how good C++ really is, they will award your game first prize for sure. Looking forward to the next video.

    Reply
  13. Tapu says:
    2 years ago

    Is Sam Hogan your friend?

    Reply
  14. Tapu says:
    2 years ago

    I was waiting for your video uwu.

    Reply
  15. Acuaro says:
    2 years ago

    underrated as frick bro, you deserve to have well over a million subscribers

    Reply
  16. RenderMelon says:
    2 years ago

    This quality and editing is amazing! Glad to be here before the blowup 😉

    Reply
  17. Pipe Warp says:
    2 years ago

    Godspeed
    First 3 min and we learn python sucks.
    Jk lol

    Reply
  18. Tantan says:
    2 years ago

    Every time I watch someone make a game without a game engine…
    My nerdy brain lights up in flames!

    Reply
  19. Khud0 - Indie Game Dev says:
    2 years ago

    This game looks very fun! I wish there was also a reason to move anywhere but forwards (to the right). The first suggestions which come to mind: 1) click (or hold LMB / RMB) above player to duck, 2) long pit, a "bridge platform" for which is located higher than you can jump. Then there'd be some block, walled from the left side, but open from the right side. Jump on it and then on the bridge.

    Reply
  20. Maxixe3399 says:
    2 years ago

    nice, subbed

    Reply
  21. ThunderStorm Fortnite says:
    2 years ago

    PYTHON IS GREAT OKAY?

    Reply
  22. ThunderStorm Fortnite says:
    2 years ago

    Woah im early

    Reply
  23. EvanTheLegendRL says:
    2 years ago

    hey polymars i just want to say thanks for saving my dog from my burning house youre a really cool guy and i appreciate it a lot. you earned my sub!

    Reply
  24. Big Whoop says:
    2 years ago

    I tried your game… was pretty cool. The mechanics and art was awesome. 😀

    Reply

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